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The avowed purpose of the SCA is the study and
recreation of the European
Middle Ages, its crafts, sciences, arts, traditions, literature, etc. The
SCA "period" is defined to be Western civilization before 1600 AD,
concentrating on the Western European High Middle Ages. Under the aegis of
the SCA we study dance, calligraphy, martial arts, cooking, metalwork,
stained glass, costuming, literature... well, if they did it, somebody in
the SCA does it (Except die of the Plague!).
As you can probably guess, the thing that separates the SCA from a Humanities 101 class is the *active* participation in the learning process. To learn costuming, you design and build costumes. To learn SCA infantry fighting, you make armor, weapons, shields, etc., and put them on and go learn how it feels to wear them when somebody is swinging a (rattan) sword at you. To learn brewing, you make (and sample!) your own wines, meads and beers.
You will frequently hear a SCA person describe the SCA as recreating the Middle Ages "as they ought to have been." In some ways this is true -- we have few plagues, indoor plumbing, few peasants. In the dead of winter we have other things to eat than King's venison, salt pork and dried tubers. However, a better description is that we are *selectively* recreating medieval culture, choosing elements of the culture that interest and attract us.
The SCA was started in 1966 in Berkeley, California by a group of science fiction and fantasy fans who wanted a theme party. Following the party, a group got together to discuss the idea of a medieval re-creation and re-enactment group (which has ended up being much like the Civil War, Revolutionary War or Buckskinning re-enactment groups that were beginning to form in the US). In Britain, medieval and British Civil War recreation societies had existed for any number of years. The Californians incorporated as a non-profit educational society, started forming groups, and away they went.
Since 1966, the society has grown to include over 20,000 paying members in the US, Canada, Great Britain, Sweden, Finland, Germany, Italy, Okinawa, New Zealand, Australia, Iceland, the Netherlands, Scotland, Ireland, and Spain. Many of us guess that for every dues-paying member, there are three or four other active participants.
The SCA is a feudal society. The SCA "Knowne World" is
divided into
thirteen [currently sixteen - ed.] Kingdoms, each with a King and Queen (who rule by right of arms),
a Prince and Princess (heirs to the throne), and a council or Curia of
Great Officers who handle the day to day business of running the kingdom.
A feudal society takes its form from the idea of service and duty. A noble owes duty of service to his lord, who might be a Baron or Knight. In return, his lord owes protection from danger and food, money, etc., when times are bad. For his own part, the lord owes fealty (the word that encompasses this idea of reciprocal responsibilities) to his own overlord, and so on up the ladder to the King. In return for their service as good stewards of the land and readily available warriors, the King owes Knights, Barons, and other high nobles protection, honor, and a return of money, food, etc., in times of hardship. It is something like the idea of a Pyramid club, but the benefits are greater and the ideas of personal honor and mutual responsibility, not profit, tie the structure together (or at least it did in Europe for nearly a thousand years).
In the SCA this structure underlies our Society,
although not nearly as
rigidly as in the medieval days. Our King, the head of our Kingdom and our
liege lord, has fought in a Crown Tournament for the right to make his Lady
Queen and the right to wear the crown.
The second basic principle is like the first; A
fighter keeps faith with
his brother fighters by acknowledging his opponent's word -- if he says a
blow was too light to cause injury, then it was light. Since we prefer
that no one get hurt, SCA fighting is done with real armor (made with
leather, metal, padding, kydex, etc) and rattan swords. Rattan is that
bamboo-y stuff, only with a solid core, that furniture is made of. Rattan,
surprisingly enough, is springy enough to absorb some of the force of the
blow (although blows are *real solid*) and light enough to approximate a
real steel sword. Swords are made by wrapping rattan staffs with strapping
tape, covering them with duct tape for aesthetic reasons, and attaching
some sort of crosspiece or guard. Armor is much more complex -- some
armor, being made of steel, rivets, leather, etc, can take more than 40
hours per piece of armor (for example, a gauntlet, or armored glove, with
moving fingers and joints can take upwards of 75 hours to complete).
There are several essential and required pieces of
armor -- helm, neck and
cervical vertebrae protection, elbows and knees, kidneys, hands, groin.
After that, most SCA fighters wear chest, leg, arm and forearm, and foot
protection.
Before being allowed to participate in combat without
close supervision,
each fighter is trained by senior fighters, and must be judged safe by an
officer called a "marshal." This training aims at ensuring that the
fighter is safe to himself or herself and to other, and typically lasts a
few months. As part of this training, the novice fighter is taught how to
recognize a "good" blow. Each fighter judges whether blows received in
combat strike hard enough to do injury through armor. If the blow is
"good" to an arm or leg, the fighter will give up use of that limb; if the
blow is good to the head or body, the fighter is "dead," andfalls to the
ground, signaling that his opponent is victorious. At the end of training,
each fighter must prove to a panel of marshals that he is competent to
fight on his own. If the panel decides the fighter is safe (not good, you
understand, but unlikely to hurt him or herself or an opponent) they
authorize him or her to fight in tournaments. This process (from starting
to fight to being authorized) can take from a couple of months to a year or
more.
We also have unofficially added a form of dueling,
which simulates the
honorable combat found toward the end of our period. We use collegiate
fencing masks and blades, primarily, but we fence in the round and use
weapons or blocking implements in both hands. As with sword and
shield combat, we require authorization for safety reasons. In period
dueling would have been done in street dress: we require padded
jackets and other safety gear, but often it is decorated to appear as
street clothes. It has become quite popular in the last five years.
Our other official combat sport is archery. We offer
both target
shooting, and in some places we allow light weight bows and very
special arrows to be used in simulations of combat archery. Again,
we are extremely concerned with safety.
Even our towns have medieval names. Lansing, MI, is
Northwoods, Toronto is
Eofowic, Boston is Carolingia, the San Francisco bay area is the
Principality of the Mists, etc.
The SCA has its own College of Arms, which assists
members in choosing
their SCA names and heraldic devices. The College of Arms assists members
in their research to ensure that their names and devices are appropriate to
the medieval world we try to create.
There are two sorts of peers in the SCA; Royal Peers
and Awarded Peers.
Royal Peers are folk who have ruled a Kingdom or Principality at least
once. Ex-Princes are Viscounts, Ex-Princesses Viscountesses, and from there
it gets complex. Those who have been King or Queen once are
Counts/Countesses. Those who have been King or Queen twice are
Dukes/Duchesses. Those who have been King or Queen more than that are
generally considered masochistic! (Small in-joke!) There are many who have
reigned at least three times, and in the West there is a legendary Duke who
has been King eight times.
Other sorts of Peers are folk who, by dint of talent,
hard work, and long
effort, have earned recognition for their contributions and skills. There
are three awarded peerage orders, all of which have the same basic
requirements: new companions must be honorableand courteous, familiar with
the basic gentle arts of a medieval court, and should have proven their
dedication to the Society and its ideals. These orders rank equally. The
oldest of the peerage orders is the Chivalry. The chivalry, who include
the Knights, are fighters who have achieved great skill at arms, and who
are considered by the other members of the Chivalry to be models of
prowess, chivalry, and honor. The knight is considered by many to be the
central figure in our medieval mythos. Second oldest is Order of the
Laurel, which is awards to craftsmen and artists recognized for their
research in medieval crafts, their willingness to teach their skills, and
their skill at their arts. The laurel wreath was anciently used to crown
victors at Greek games, great poets, etc., and has always been a mark of
achievement and skill. Finally, there is the Order of the Pelican, given
to those whose work in service to the SCA has made a great difference.
Companions of the Pelican are often skilled bureaucrats -- somebody *has*
to do the hard paperwork of running a Kingdom of 3000 people, and some
people keep working at this sort of task for years. The Pelican was
thought in medieval times to be the most self-sacrificing animal: It was
thought a Pelican would pierce her beast to allow her heart's blood to drip
into the mouths of her offspring when food was short. Peers are created by
the desire of the King and Queen in accordance with the recommendations of
the companions of the order.
A housemate of a SCA person recently said: "From what
I can tell about
these wild and crazy SCA people, they do more than just this fighting
thing. They really like to make and wear the medieval clothes (garb), eat
the medieval food, dance the medieval dances to the medieval music, maybe
even make their own medieval music, and other medieval party type
activities. They also seem to like to be medieval so they can relax and
have a good time. They are quite willing to talk about SCA or invite you to
the SCA stuff or whatever."
If you want more information about groups near you, you can call our
corporate office in Milpitas, CA, at (408) 263-9305.
Welcome to the current middle ages!
The following information has been added to this article
as an added source of help.
Write for membership information to,
Fighting in the SCA evolved from what happened when
two armed knights were
unhorsed and had to fight on the ground. It resembles nothing so much as
medieval foot tournaments. There are two basic types of SCA fights: single
combat, and group or team battles, known as melees. SCA fighting does have
rules. The first, and most important rule, is that each and every fihter
on the field has honor. The fighter keeps faith with his honor by accepting
blows that would be killing or wounding (more about this a little later).
Every person in the SCA picks a name to use in the
Society choosing a name
appropriate to some time and place within the historical scope of the
Society. It could be something simple and familiar (John of Wardcliff) or
something elaborate and exotic (Oisin Dubh mac Lochlainn). Some SCA
members try to create a "persona" which could have lived in some time and
place within the scope of the SCA, and fit their garb and activities to
that persona; some people try to live at events as if they were their
personae. Other folk simply pick a name and go ahead with life in the
"Current Middle Ages."
The SCA has an elaborate system of rank, awards, and
honors, which are
granted to individual members by the royalty in return for various kinds of
service to the Society. SCA rank is earned, not inherited: Everyone is
presumed to be minor nobility to start, but any noble titles or honors used
in the SCA must be earned in the SCA. Many new members (and lots of
long-time members!) find the SCA's system of rank to be rather peculiar, in
that it differs rather radically from medieval practice. Like many of the
SCA's institutions, our system of rank wasn't so much planned as growed.
It seems to serve our needs most of the time, but don't be surprised to
hear people discussing how it could be improved.
One of the most interesting parts of the SCA is
"events", our word for the
times when we put on our medieval clothing, go out and dance those dances
we've been practicing, flirt, eat, talk, and generally have a good time.
Events are held almost every weekend of the year somewhere; some weekends
there may be as many as a couple dozen events scattered around the SCA.
Most groups hold at least one event per year; some larger groups wll hold
two or more. At events there are often tournaments, art exhibits or
competitions, classes on all manner of medieval skills, workshops, and,
later in the evening, a medieval feast, Royal or Baronial Court, and
dancing. There are many different kinds of events, and the common pattern
varies from place to place and season to season. The events are the most
fun to most folk, because you get to go and show off all the things you
have been learning in the past few months.
SCA folk tend to be people like you and me -- just
plain folks, but people
who enjoy doing something more with their weekends. It seems that a high
percentage of SCA members are involved in high tech fields -- Computers,
Aerospace, high energy physics, etc. Perhaps the attraction the SCA holds
for them can be attributed to the fact that people who spend all week with
highly complex, modern technology find it relaxing to spend their leisure
time working with a different kind of technology, in a less modern setting.
There are lots of people in all fields in the SCA -- historians, writers,
secretaries, law enforcement personnel, teachers, programmers, insurance
agents -- the appeal of the SCA is widespread.
We welcome you to our local meetings and our events.
You needn't join the
SCA, Inc, to attend and participate (although if you decide to be with us
regularly you may wish to join). The only requirement to come to an event
is that you make some attempt at pre-1600 costume -- and most groups have
"loaner" costumes for people who want to come to their first event. Each
SCA participant remembers the day s/he started, and most people are happy
to help out a newcomer. Many local groups have officers whose sole duty is
to help new members find their way into the SCA.
The Society for Creative Anachronism, Inc.
Office of the Registry
P.O. Box 360743
Milpitas,CA. 95036-0743
Ask for the membership information pack. ( Free )
To order books and/or publications concerning the SCA you also
may want to write to,
The Society for Creative Anachronism, Inc.
SCA Market Place
P.O. Box 360789
Milpitas,CA. 95036-0743
The best publications for starting out in the Society would be,
1. Forward into the Past: An introductory Guide to the SCA
(especially for newcomers). $2.00.
2. Known World Handbook: A very good information source on the SCA, covers
everything from garb (period clothing) and how to make it, Rules for
combat,
Basic weapons construction, the Arts and Sciences, proper manners at
events.
Dance, Food, Drink, and almost everything in between including beginners
information sources for research in our period.
(perfect Bound ed.) $15.00
Plus 30% on total for first class or UPS service.
No extra charge if sent 4th class (book rate), looong wait for delivery.
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This article may be copied and re-published in SCA publications
or used as an introductory handout by any SCA participant. This is not an
official publication of the Society for Creative Anachronism, Inc., and
does not define official policy in any regard. Published on this web
site by permission of the author. Article last revised 13 Aug 93.
This page maintained by Ted Reichardt,
tedr@uchicago.edu.
Last Updated: 12/20/98